The online games market – also referred to as social gaming – is populated by big brands with even bigger companies behind them. Especially in the U.S., it is a very crowded market, though one that attracts millions of players.
Within the online gaming market there’s a strong segment of social gaming – a segment that started in the social networks and expanded outwards to the larger online space.
Social games are highly attractive since they have an extra added value – they incorporate social features into the games (features that are ‘borrowed’ from social networks) and allow users a much richer experience than just player-to-screen interaction.
A social casino, such as House of Fun, is a social game which allows players to play casino-based games. Although inspired by real money casino games, gambling in a virtual currency means that there is no chance of actual loss or gain.
Because these online slot machine games attract millions of players across the world, big companies spend a lot of money on marketing.
Competing with those funds-rich companies is a serious challenge, though one that we are always happy to accept.